As long as an opponent has eight or more cards in their graveyard, Thieves’ Guild Enforcer gets +2+1 and has deathtouch. If you want you can check my deck too :) Competitive UB mill modern (2020), Vinman Hi again :) Anyways, thanks for your comment :). The final non-land card in the deck (assuming 4 of each card) is less easy. $0.07, As low as: Articles. $0.50, As low as: We put the new Thieves Guild Enforcer from M21 to the test in a modern league. The deck is not built for him, there's a bunch of Lifelink in there and Mire Triton would add more. If u want to play big creatures at low cost i suggest instead Jace's Phantasm or Thieves' Guild Enforcer that is a really strong removal too. Power/Toughness 1/1. Only 3 left in stock - order soon. Item Information. Thieves’ Guild Enforcer doesn’t look like much, but the sneaky 1-drop has begun to prove its chops across Magic’s formats. Weight: 2g Out of stock Tweet; Contact Us. Nullpriest isn't usually a big factor unless I have Lurrus of the Dream-Den out, so maybe Lurrus is the one whose numbers I need to think about. But I don't know why you'd want to find 1 Thieves' Guild Enforcer, 1 Eye Collector, or 1 Nyx Lotus. Eye Collector I think I just went "Ooh! In combo with Lurrus of the Dream-Den they are really fun to play and Thieves' Guild Enforcer is strong too (in my opinion) and I want to test her. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. While Cunning Nightbonder was useful in rogue decks of the last game format, it actually does nothing for your main creatures. Drana, the Last Bloodchief I'm asking myself questions about. Now I'm also asking myself if I have the right number of Fiend Artisans and Nullpriest of Oblivions. $0.20, As low as: If you have not fetches you can play Field of Ruin instead of Ghost Quarter, very strong to activate Archive Trap and to proc landfall. Lately, the release of Thieves’ Guild Enforcer led me to revisit Rogues, a deck that has long clamored for additional one-drops with which to enable Thieves’ Fortune. We would like to show you a description here but the site won’t allow us. This is a UB Mill deck with a few rogues in order to help facilitate the milling. Merfolk Windrobber sacrifices itself to draw a card. As for number of cards, this is a deckbuilding exercise for my noob self so please bear with me, I'm going to try and reason out why I picked certain cards (because I don't know that I have an exact reason for each card being there). I see that you play Fraying Sanity so I suggest you to play Maddening Cacophony, great combo to close late game :) by ShiranuiShogun, Anowon rouges $4.19 + shipping . $1.99, As low as: I'll just have to get better at using her. Thanks for uploading the list. Out of stock. Overview Boon Thief is an insanely strong boon support that can provide 100% uptime on Might, Quickness, Fury, Protection, Regeneration, Vigor, Retaliation and very high uptimes on Stability, Aegis, Resistance.This means Boon Thief can upkeep almost every boon in the game, except Alacrity; making most other supports redundant. Slitherwisp, on the other hand can flash in, give you some card draw and allow you to gain life. Looking at your major strength - Nighthawk Scavenger, Soaring Thought-Thief and Thieves' Guild Enforcer all become very much stronger when your opponent has 8 or more cards in their grave. As long as an opponent has eight or more cards in their graveyard, Thieves’ Guild Enforcer gets +2/+1 and has deathtouch. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. The two most common decks I'm running into are either White or White/Black life gain, usually based on Impassioned Orator and Hallowed Priest, or the decks that stack mutations. Privacy statement | $6.77. Select your country in the list below and you’ll see only products available from sellers who ship to your location, along with the shipping costs for those sellers. Magic: The Gathering - Thieves' Guild Enforcer - Foil - Extended Art - Core Set 2021 5.0 out of 5 stars 1. 195 As low as: Just so I understand your advice, with a card like Nyx Lotus, because I have no way of searching for it, either cut it completely or take 3-4? Flying!". by Epicurus, Rogue-Like + Cards Realm. Soaring Thought-Thief gives +1/+0 to all rogues you control. Creature — Human Rogue Flash Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. shipping: + $1.08 shipping . Then comes your supporting cards. Here are cards like Thieves' Guild Enforcer in Standard format: View More / Advanced Search Options. Fiend Artisan is a key part of every game I play, I don't know if more would just suffocate the deck. Regarding the legality, don't worry about it, the site staff has to manually adjust legality for one-off cards like those so it probably slipped their attention. by REGELDUDES, Update to Sneak Attack As for Nyx Lotus, I find that every time I play it, it changes the game for me. $0.71, As low as: A janky, tongue-in-cheek suggestion to trigger the power of 8 would be Maddening Cacophony. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch If your goal is to win at turn 5 I suggest you to remove Consuming Aberration is too mana expensive, you probably can cast her on turn 5-7, so it's a "win more" card. Feeds | If I need a big hitter, I'll bring out Demon of Loathing. Card condition is NM/EX range and English. Members of the guild specialize in stealing objects of varying value or loaning septims to potential entrepreneurs or to help someone pay off their debts, in hopes of a payback. abby315 thanks so much! $0.03. $0.49, As low as: hey! Another good card is Thieves' Guild Enforcer that is a removal and a good body creature, that mills too! Login. J-D is going rogue - quite literally this time! Card Name: Thieves’ Guild Enforcer Set: Core Set 2021 (Foil) Mana Cost: B Card Type: Creature Oracle Text: Flash Whenever Thieves’ Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. Brand Magic: The … TappedOut.js Blog Widget, ( Noted for the removal suggestions, I'll toss those Fractures. As long as an opponent has eight or more cards in their graveyard, Thieves’ Guild Enforcer gets +2/+1 and has deathtouch. I like Heartless Act but you might also want Blood Beckoning or Omen of the Dead to support Lurrus and bring your Thieves' Guild Enforcer and/or Ruin Crab back from the dead (could also work on Merfolk Secretkeeper). Soaring Thought-Thief. My 3 first-choice instants for a Dimir deck would be Drown in the Loch, Grasp of Darkness and Keep Safe. Anyways Hunted Horror is a really nice card, but is strong only vs Leyline of Sanctity so is a card that you put in your SB just for one card. $7.45. Then comes the mill cards that you can keep recasting from the grave with Lurrus: Merfolk Secretkeeper (for Venture Deeper), Maddening Cacophony (instant mega-mill), Sweet Oblivion (more instant mill) and Ruin Crab (Landfall mill). Magic the Gathering, FNM is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. As long as an opponent has eight or more cards in their graveyard, Thieves’ Guild Enforcer gets +2/+1 and has deathtouch. Terms of Use | However, I think your current removal suite isn't the best. As far as lands go, I would keep things as simple as possible. Flash Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. Whenever Thieves’ Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. Flash. I guess the milling can be considered part of the toolbox, but milling the opponent's deck probably needs a much more dedicated deck than just a couple of cards to cycle on and off the board. More Info: For special rulings visit the Gatherer page. On one hand, this means giving up on Zareth San, the Trickster, Brazen Borrower and Nighthawk Scavenger. I don't think green spalsh is awful, i tested it when Assassin's Trophy was announced, and it was nice, I just prefer the UB version XD. Based in Skyrim and headquartered in The Ratway beneath the city of Riften, members of the Thieves Guild are renowned for causing trouble in the city and are held largely responsible for the corruption of the city's markets. If you swap out your "conditional" removal, like Compound Fracture, for "unconditional removal", like Feed the Swarm or Murder, you don't need to worry about having removal at the exact right turn. Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under you control, each opponent mills two cards. Pokemon Card Lot 100 OFFICIAL TCG Cards Ultra Rare Included - GX EX MEGA + HOLOS. sneaky robot used the newest addition of Thieves’ Guild Enforcer from Core 2021 to go 5-0 in the MTGO Standard league with this Sultai Flash deck. $0.39, As low as: $10.95 + shipping . To answer your question, I think it's fine for an aggressive deck like this one to focus more on the graveyard synergies and getting big creatures in play than countering the opponent's every move. Wish List. There - I think that I have made enough suggestions to also get a side-board going. For mill decks, this Human Rogue fits right in and works with other Rogues to quicken the process. I like your take on a popular theme - +1 - I am not, however, totally sold on 4 each of Brazen Borrower and Zulaport Duelist and might go for 2 of each. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. In both cases, I find I have to kill the creatures while they're still small. If you are playing Lurrus of the Dream-Den purely as a Companion, he starts the game outside of your core deck and you can cast him at any time. Core Set 2021: Thieves' Guild Enforcer. WOTC Core Set 2021 Thieves' Guild Enforcer (Extended Art) (R) NM. $2.73, As low as: Card Text. $0.70, As low as: Scourge of the Skyclaves is an interesting one. Out of stock. $0.25, As low as: As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. You're definitely right, Mire Triton offers me more immediately, and I'll have other things to play by the time Enforcer gets up to 3/2. Combo Aluren +Faerie Impostor +Yarok, the Desecrated +Thieves' Guild Enforcer . Item description. Essence Scatter is, to me a good side-board card for 2 reasons: firstly trying to keep a balance between colors in the deck, and secondly if your mill is fast enough you may not need it against anything but control decks. Is there a balance to hit between disrupting other playing styles and playing your own game? I would recommend swapping all of the Thieves' Guild Enforcers, Eye Collector, and Nyx Lotus for 4x Mire Triton. Granted, by the time my opponent has 8 cards in their graveyard, I have more land and bigger weapons to pull out. If you're looking for early ways to mill yourself and get creatures into the GY, Mire Triton is the creature of choice for Standard. The one game in six when he's useful, he ends up changing the game. Only 5 left in stock - order soon. As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0. Thieves’ Guild Enforcer gets +2/+1 and deathtouch. by versus64, Thieves! So how much removal is too much and how much should I focus on just playing my game? I was hoping to drop it and a few Swamps for Nykthos, Shrine to Nyx but it doesn't seem to be legal in this edition. > Thieves' Guild Enforcer [M21] Thieves' Guild Enforcer [M21] Thieves' Guild Enforcer [M21] Price: AUD$5.50 (tax incl.) by FSims81, Sneak Attack Upgrade Hi friend :) I personally like to use Mind Carver in any deck with , but Village Rites or another creature kill card will be just as good. Rogues Through the Ages Rogues started out in a Temur shell running Humble Defector and employing a Splinter Twin package. Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under you control, each opponent mills two cards. I think he's nice to have, again, for the toolbox. Whenever Thieves’ Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. This site © 2020 TappedOut.net, LLC I've been playing this in Standard on MTGArena: My big question is, how much of the deck should go to countering other decks? Then again, it's only a 1/1 and it's not that good at milling. $0.01, As low as: As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. Thieves' Guild Enforcer - Core Set 2021 **NM** MTG. That is the biggest difference I've noticed between competitive decks and casual or fun: competitive decks never hope for any cards, they always seem to have the cards they want at the right time. That effect is incredible, but I never actually use it. A previous version of this deck had 13 removal cards, I felt like that was taking focus away from the main objective so I made this one. Having less than 3-4 copies of a card usually means you have a way to find it, like using the GY as a toolbox. $0.00. Oona, mill exile You can report it here for fixing: https://tappedout.net/mtg-forum/tappedout/official-missingincorrect-cardtoken-thread/?&p=37&page=37. Discord Server | Just in general deckbuilding advice, you have a few "2-ofs" that don't make a lot of sense to me. ), https://tappedout.net/mtg-forum/tappedout/official-missingincorrect-cardtoken-thread/?&p=37&page=37, Slither Lock - Dimir Flash Slitherwisp Control, Competitive UB mill modern (2020 short guide). You mention you "have to remove creatures while they're still small" and maybe that's why you felt like you had to run a lot of removal. Power / Toughness. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. by Bobble111. $0.24, As low as: In general you'll be the "aggressor" so you only want to remove things that are a huge threat to you or are stopping you from winning the game. Thieves' Guild Enforcer works well with the theme. Help | by UltraGamer01, Dimir Rogues Combos. I feel like it'd be better in a control deck than something as aggressive as this, does that sound about right? Flying. This site is unaffiliated. Forum. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. This says to me that you need a few Maddening Cacophony in your deck to get to this position. $0.37, As low as: Magic: The Gathering - Rankle, Master of Pranks - Throne of Eldraine 4.9 out of 5 stars 24. Metagame. For most of the 1-3 mana creatures, I was thinking about food for Call of the Death-Dweller. That's really helpful and gives me a lot to think about. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. Tournament. EDH Recommendations and strategy content for Magic: the Gathering Commander Quantity: 0 lots available (4 items per lot) / 16 sold / See feedback. I'd recommend removing all Fractures for 3x additional Feed the Swarm or 2 more Feed the Swarm and 1 more Drag to the Underworld. As long as an opponent has eight or more cards in their graveyard, Thieves’ Guild Enforcer gets +2/+1 … I start pulling off huge plays with only 5 or 6 lands. Details about 4 THIEVES' GUILD ENFORCER ~mtg NM-M M21 Core 2021 Rare x4. The deck aims to use Ruin Crab plus Thieves’ Guild Enforcer/Soaring Thought-Thief and Merfolk Windrobber to run the opponent out of cards in their deck, or sometimes just attack for lethal damage. Nighthawk Scavenger adds to the power of 8. Contact | Liliana, Waker of the Dead in theory is perfect for this deck, but it's her ult I'm after and that never actually goes off. by shwanerz88, Always Loot the Bodies Thieves’ Guild Enforcer is the lord of the tribal theme Rogue, supporting a build that mills an opponent. Having flash allows it to combo with Slitherwisp and slot into the curve of the Dimir Flash deck in Standard. I would stick with 7 Swamp and 9 Island. It tends to just live in my GY all game. DMCA requests | 4 THIEVES' GUILD ENFORCER ~mtg NM-M M21 Core 2021 Rare x4. Whenever Thieves’ Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. What began as a mini renaissance for delver strategies has blossomed into full-on Rogues tribal with the advent of Zendikar Rising.So what exactly is a Rogues deck, and which Rogues are strong enough to make the cut? My personal favourites to back up this core would be Mind Carver and Unexpected Fangs - which brings you to a total of 9 different cards that make a solid deck with 4 of each (36 non-lands) and 24 lands. Thank you for your feedback! Archfiend's Vessel will be suggested by all in sundry, but also detracts from your mill theme (you won't win games with creature damage). No price … As long as an opponent has eight or more cards in their graveyard, Thieves’ Guild Enforcer gets +2/+1 and has deathtouch. If I need to clear the board, I'll bring out Massacre Wurm. If we look at Thieves' Guild Enforcer and Soaring Thought-Thief we can start talking of the power of 8, where your rogues gain extra effects with 8. 0.76 - 999.99 So in my opinion it's not enough versatile and it can be easily removed with any removal so it's week in my opinion. Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. I suggest you to play creatures that just mill more, like Manic Scribe or Ruin Crab. A customer service representative will review this shortly. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. A few members of the community have joined me to perform the arduous task of moving combos over from Discord to publicly available Google Sheet, which now powers the website. Life gainers build a swarm of huge creatures and I suddenly find myself unable to contain them, mutations get so many disruptive effects that I don't have an answer. Creature — Human Rogue (1/3) Flash. Similar combos. $0.52, As low as: WOTC Core Set 2021 Thieves' Guild Enforcer (R) NM. Thieves’ Guild Enforcer and Soaring Thought-Thief are certainly the cream of the crop and slimming down to the bare bones fits perfectly into a Lurrus of the Dream-Den shell. We're sorry, we are unable to process your feedback at this time. Articles and comments are user-submitted and do not represent official endorsements of this site. Fabled Passage and Evolving Wilds let you search for the color land you need and also give a double landfall for Ruin Crab a dual colored land that enters tapped may just slow you down a bit. The goal here is make sure all of the content lives on for free in ways that can be copied/cloned were I, or any of the other admins/mods, to leave the project. Cards that could help me flood the board and do damage. $0.97, As low as: Flash Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. Decks. $15.13. Maybe another niche effect to handle specific situations, or maybe another Wurm. Thieves' Guild Enforcer I got excited by the idea of a 3/2 for 1 mana. As low as Rarity Rare. So after seeing [[bitterblossom]] exists i started Looking around for Rogue / Faire tribal and remembered [[thieves guild enforcer]] , now my question is, does it it trigger whenever a rogue ETB or does it happen one once? I might rethink Drana for something. Whenever Thieves’ Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. This would actually work well with this deck, but I would want something like Keep Safe available to protect Lurrus. Flash Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. Condition: New.
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